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GAMES 

ORDER UP! 2013

iPad & iPhone


"A fast paced game about making food against your friends! Tap the screen to start, choose the number of players for each team, and then make the food requested in 60seconds. Vote the other team's best creation, and choose the winning chef! From Evil Spaghetti to Dreamy Corn, the crazy combinations are endless."

 

GAME DESIGN:

Jeremy Nir 

Saffron Aurora

 

ART: 

Saffron Aurora

 

PROGRAMMING:

Jeremy Nir 

Aaron Bosnjak

TO WHERE I BELONG 2013

​​PC


A first person exploration game made in Unity, where you must visit the three worlds and bring the babies back to their mothers.

 

I modeled and rigged the 'Foxicorn' for this game.

DRAGON'S DIG 2014

​​Android, PC

 

Entry for the Great Canadian Appathon 2014, made in Unity. Made it to Top 15. 

 

“Dragon’s Dig a casual fantasy digging game, where you tap the screen to break the dirt blocks and mine pieces of ore. With a limited number of digs, strategize how to make your way down through the cave. Get out alive with the most amount of treasure!”

 

Artwork and music provided by Saffron Bolduc-Chiong and Alanna Predko.

 

PROGRAMMING:

Anar Rahimli

John Tongol


 

RETIREMENT 2013

​​Boardgame

 

First assignment for our game design class, a redesign of the board game 'Up the River'. "Retirement" is a fast-paced competitive boardgame with a relateable and humorous theme. Reach retirement with the highest position and the most number of employees to win the game!

 

Game Design and Illustration by Saffron Aurora

AERIUS 2014

​​PC

 

"A game with the aesthetics of Journey, with Zelda exploring, and Mario platforming that Hayao Miyazaki barfed all over, being played on a PS One"

- Alanna Predko

 

A 2.5D puzzle platformer on a magical island. Make your way through the seasons and prove yourself worthy to its inhabitants.

 

TEAM

Alanna Predko

Emma Burkeitt

Saffron Aurora

Fergui Pascual

Jord Farell

CATFORMER 2014

​​MAC, PC

 

https://www.facebook.com/catformergame

 

A "4D" puzzle platformer with three screens. Mittens the cat must phase through dimensions to protect the house and her owner from evil cross dimensional rats.

 

TEAM

Matthew Kosichek

Mateus Craveiro

Denis Wong

Saffron Aurora

Lucas Branco

Joel DeWit

CYBERGEN - WIP 2013

​​

 

"A 2D platformer set in a dystopic future. In a world where people are being turned into cyborgs, Cybergen must make her way through the factory while putting together the pieces of her past."

 

​A project I worked on with Progressive Bytes for a year. Did concepts and some game assets, screens, and several comic panels. The project is on standby until further notice. 

afterlight - 2015
People's Choice Award - Level Up! 2015

​​MAC, PC

 

"A side-scrolling 3D puzzle platformer set in a high contrast, surreal black and white world." 

 

This was my third year project for my Game Design course collaboration between OCADU and UofT. For this game, I worked on concepts, 3D asset creation, character models, rigging and animation. 

 

Saffron Aurora

Cordelia Lorraine Leung

Spencer Russell Christie

Tony Hong

Prisilla Kit-Yee Hui

Lauren Thomas

Nick Wang

 

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